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…into update-26.1
- apple trees - lightning in a bottle - mysterious midnights - phantom scarecrows
Not possible in the following cases: - Any machine block or cart, because custom name is used for place and destroy detection - SCUBA items, to avoid conflicts with the open PR - Items with components that override the item_name, for example potion_contents
This was referenced Feb 23, 2026
* delete `#gm4:air` * Update `#gm4:replaceable` MC-261616 prevents us from replacing this with the vanilla tag completely * Deprecate `#gm4:boats` for `#minecraft:boat` * Remove teleportation_anchors `vehicles` tag as it was unused * Update teleportation anchors `in_vehicle` predicate to not need to check vehicle type. Tested in game, works as expected. * Change `#gm4:undead` to `#minecraft:undead` for metallurgy and OoA * Update `#gm4_tunnel_bores:not_rail_solid` to use `#minecraft:chains` * Update `#gm4_tunnel_bores:rail_replaceable` to use `#gm4:replaceable` * Remove required false from all entity type, block, and item tags
* Missing advancements * Enable recipe grouping with vanilla recipes * Honeycomb recipe * Dispenser recipe * Bone Block recipe * Chest recipe with logs * Paper recipe in bulk * Pink Petals recipe * Cherry Leaves recipe * Chain recipe in bulk * Brown Dye recipe * Green Dye recipe * Bump Version & add myself to credits * Rename red sand from red sandstone recipe * Update red sand conversion recipe to use iron_nugget * Revert "Paper recipe in bulk" This reverts commit 7b09d6d.
* fix guidebook item resolver
- supports non-vanilla tags
- supports {"id": "...", "required": false} entries in item tags (previously assumed strings)
* fix function call
* fix the other function call
* support non-namespaced tags
* revert standard crafting change
(used for testing)
* remove duplicate logic
* avoid redundant string mutation
* prevent infinite loop for item tag cycle
* set maxsplit when splitting item tag
Co-authored-by: Bloo <git@bloo.boo>
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Co-authored-by: Bloo <git@bloo.boo>
…into update-26.1
* Update donor damage to use `/damage` * Remove recipient non-sneaking requirement * Little bit of recipient logic refactoring * Update function headers * Update predicate to support offhand * Update guidebook to reflect wither roses do actually work * fix: 2 players being valid donors * Rename attributes * change damage to magic * change predicate to use slots * remove any of
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🫡😢 Discontinued modules
We decided to discontinue some modules with this update. This is necessary to keep the project maintainable and allows us to add new modules without growing endlessly. They are listed here along with some of our reasoning:
villager_tradeJSON files to add content✨ Feature changes
🐛 Fixes
🚧 TODO
beet.contrib.model_mergingvillager_tradeJSON files for wandering trader customization26.1/meta.jsonfile in thereleasebranch, or modify the script to handle thisNotes
gm4_et_datadeposit_one_levelandwithdraw_one_levelhave a syntax error with playsound command