Conversation
|
Great work, by the way! The only problem with this pull request is that you didn't add SDL2 as an library in the gamepadui wscript, which results in a build error. |
|
And also the fact that you added bitmap after mathlib, causes an linker error in GCC, and will make Gamepad UI not work in regular Clang (in the wscript) |
|
Ive tested it only on windows, so makes sense. |
|
As nillerusr said to me, he will implement my pull request only after some digging in there. He found some things to fix there. So i think at the time when this will be implemented, it will work normally. |
You said "Cant test on Episodic" right? I've tested it, and it works fine, the only thing right now is Portal, which is missing a logo, and also the loading circle around the portal thing in the loading screen is orange, so there's that, but other than that, Portal is sort of functional. |
|
Here's the general platform compatibility: Windows: Works (Out of the box). |
Basic implementation of GamepadUI from EZ2.
Tested on HL2. Cant test on Episodic.
Doesnt work on Portal for some reason.
Other games: Idk