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chore: remove standalone relay #3893
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com.unity.netcode.gameobjects/Editor/NetworkManagerRelayIntegration.cs
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In the ticket there few possible answers so I just wonder what is the final conclusion, why we don't need this define?
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The
com.unity.services.relaypackage is very deprecated. The new package iscom.unity.services.multiplayer. I'm also not convinced this file was doing anything. There were changes made to the NetworkManagerEditor when this file was landed. I think this file has extension methods that were used by stuff that has since been removed from the editorThere was a problem hiding this comment.
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@michalChrobot
I did a double take too because the relay package is still "functional" in 6000.70f1.
Just as a personal sanity check, I went ahead and:
The results where:
RELAY_SDK_INSTALLEDget defined.NetworkManagerRelayIntegrationbecomes declared.RELAY_SDK_INSTALLEDis used.RELAY_INTEGRATION_AVAILABLE(v1.x.x only) which then exposed the "helper tool".NetworkManagerRelayIntegration.Looks like a very safe removal and really should have been removed when the relay helper tool was removed awhile back.
👍
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Ah, right, totally agree then, especially that as far as I remember BossRoom/Asteroids are using the updated package