R&D-focused software engineer specializing in high-performance enterprise and embedded software for kiosks, touch screens, digital signage, and interactive displays. Experienced across the full development lifecycle, from system design and prototyping to optimization and production deployment.
Strong background in software–hardware integration, working with I/O modules, hardware simulators, IoT devices, MCUs, QR/barcode scanners (UART/Serial), webcams, and Microsoft Kinect sensors to deliver stable, responsive, and scalable systems. Passionate about building reliable real-world software that bridges hardware and user experience.
Programming Languages: C#, C/C++, Python
Frameworks and Tools: .NET, WPF, Windows Forms, Qt/QML, .NET MAUI, DevExpress, OpenCV
Hardware: Touch Displays, Kinect Sensors, VegaFU SMC_X24 module and DOF Simulators, Arduino UNO, NANO and ESP32 MCUs, Nextion TFT Displays, MOXA ioLojik modules, UART QR-Barcode Scanners

