1.21.4 Resource Pack Support#1098
1.21.4 Resource Pack Support#1098SpecialBuilder32 wants to merge 18 commits intoGamemode4Dev:ver/1.21from
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@SpecialBuilder32 Have you had time to look further into these issues? Given that 1.21.5-pre1 just released, it would be ideal if this PR is ready to be merged before we have to worry with the 1.21.5 update. |
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In tracking down what the load errors were, I realized there were some special cases I needed to manually handle. I had thought it was just the end fishing elytra but now that I see build errors I realize armor trims must also be redone :/ |
Covers player heads, which is used by metallurgy mould heads. NOTE: current implementation puts heads on an armor stand, bypassing the usual model rendering. If a custom block model is added to the moulds, migration to an item-display is required.
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Alright just a quick update on this - after running into too many edge cases, I'm half-rewriting the 1.20.4/1.20.5 update to make more sense and handle model-file/item-definition interactions better. It'll be a fair amount of more testing and debugging until this is ready. Sorry 😢 |
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@SpecialBuilder32 With #1107 being merged now, is this PR also good to go? |
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For future people reading this: RP support for 1.21.4 is still missing as of today. |



Adds 1.21.4. item model definition files to the resource pack, and moves existing models to an overlay for backwards compatibility.
Remaining tasks: