Skip to content

Jetpack hover up interferes with vanilla elytra activation #189

@bjhtldy

Description

@bjhtldy

What happened?

If: 1) the jetpack engine active, 2) the player is airborne, and 3) the player also has an elytra equipped through curios, pressing space always prioritizes to activating the elytra instead of hovering up, effectively disabling a lot of the jetpack's usefulness and forces the player to constantly swap out gear for different functionalities, defeating the whole purpose of curios support.

My suggestion is to remap elytra activation to another key while the jetpack engine is enabled, ignoring whether: 1) hover mode is enabled or not, or 2) whether the player is airborne or not (hence if the player is on the ground, it will do nothing, and if airborne, activates flight). This way most of vanilla behavior would be preserved, and the only difference would be the keybind.

Loader

neoforge

Mod Version

5.1.1

Minecraft Version

1.21

Relevant log output

Metadata

Metadata

Assignees

Labels

bugSomething isn't working

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions