Skip to content

Meshes - Reuse existing component from prefab on Vobs if existing #362

@JaXt0r

Description

@JaXt0r

Within MeshCreator, we currently create new MeshColliders etc.
We do not handle if a component exists already.

New:

  • Create an IF condition to check if Components are already existing. If so, reuse them from prefab instead of creating a second one

Example: Chest
image

Metadata

Metadata

Assignees

Labels

bugSomething isn't working

Type

No type

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions